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6. First Moment/10. Make Cinematic Sequence.mp4 244.73 MB
10. Character Movement (Older Content)/11. Click Mouse To Move.mp4 232.97 MB
11. Core Combat (Older Content)/24. Player Pathfinding To Enemies.mp4 215.47 MB
12. Modifiers And Abilities (Older Content)/28. Storing Special Ability Config data.mp4 209.94 MB
2. Basic Movement/10. Match Animation To Movement.mp4 202.28 MB
6. First Moment/5. Craft The Environment.mp4 200.17 MB
2. Basic Movement/2. Create A Simple Sandbox.mp4 196.62 MB
2. Basic Movement/2. Create A Simple Sandbox.vtt 194.99 MB
7. Scene Management/4. How Coroutines Work.mp4 192.97 MB
2. Basic Movement/4. Refining Your Nav Mesh.mp4 184.1 MB
11. Core Combat (Older Content)/29. Refine Your Nav Mesh.mp4 183.99 MB
11. Core Combat (Older Content)/59. Get Your Dev Hat Back On.mp4 180.66 MB
11. Core Combat (Older Content)/59.3 World Objects 2017-04-05.zip.zip 169.75 MB
13. Finished Demo (Older Content)/40. Surprise And Delight.mp4 168.74 MB
2. Basic Movement/9. Animation Blend Trees.mp4 167.27 MB
11. Core Combat (Older Content)/39. Instructor Hangout 2.3.mp4 163.63 MB
11. Core Combat (Older Content)/57. Adding Trees.mp4 161.18 MB
6. First Moment/8. Tweak Enemy Patrol.mp4 159.18 MB
8. Saving System/8. BinaryFormatter For Serialization.mp4 156.62 MB
11. Core Combat (Older Content)/30. Tuning And Exploring.mp4 155.07 MB
12. Modifiers And Abilities (Older Content)/15.1 RPG Assets v.1.1.zip.zip 153.95 MB
6. First Moment/4. Tips To Improve Workflow.mp4 153.92 MB
11. Core Combat (Older Content)/45. Playable Level With Combat.mp4 146.52 MB
7. Scene Management/11. Avoiding The Singleton Pattern.mp4 143.15 MB
4. Basic Combat/23. Bugs What Bugs.mp4 142.7 MB
6. First Moment/9. Cinemachine Follow Camera.mp4 141.99 MB
7. Scene Management/2. Make A Second Scene.mp4 139.51 MB
12. Modifiers And Abilities (Older Content)/15. Placing Props.mp4 136.62 MB
12. Modifiers And Abilities (Older Content)/36. Game Feel Audit.mp4 136.04 MB
13. Finished Demo (Older Content)/18. Using Optional Parameters In C.mp4 134.81 MB
12. Modifiers And Abilities (Older Content)/26. Player Choice In Combat.mp4 134.31 MB
6. First Moment/11. Trigger Cinemachine Cut Scene.mp4 130.39 MB
6. First Moment/12. The Observer Pattern In C#.mp4 128.86 MB
4. Basic Combat/4. Raycasting For Components.mp4 127.33 MB
11. Core Combat (Older Content)/54. Set Dressing Our Level.mp4 127.22 MB
11. Core Combat (Older Content)/28. Prototyping Goals And Progress.mp4 123.32 MB
11. Core Combat (Older Content)/51. Fix Wobbly Characters.mp4 123.17 MB
6. First Moment/6. Hits-To-Kill Design Metric.mp4 122.74 MB
11. Core Combat (Older Content)/15. Review And Adjustments.mp4 121.77 MB
11. Core Combat (Older Content)/27. Instructor Hangout 2.2.mp4 121.34 MB
4. Basic Combat/3. Namespaces To See Dependencies.mp4 120.11 MB
4. Basic Combat/15. Nested Prefabs And Variants.mp4 119.59 MB
13. Finished Demo (Older Content)/54. Final Design Thoughts.mp4 119.21 MB
12. Modifiers And Abilities (Older Content)/16. Weapon Design.mp4 119.18 MB
4. Basic Combat/16. Using Prefab Variants.mp4 119.03 MB
5. Enemy AI/4. Disable Control When Dead.mp4 115.1 MB
4. Basic Combat/2. Separating The Control Layer.mp4 114.62 MB
4. Basic Combat/20. Stop Attacking Already.mp4 114.29 MB
3. High Level Game Design/2. 1.5 Page Game Design Document.mp4 113.88 MB
11. Core Combat (Older Content)/14. Block Out Your Level.mp4 113.18 MB
11. Core Combat (Older Content)/40. Creating Enemy Archetypes.mp4 112.94 MB
3. High Level Game Design/3. The Player Experience.mp4 111.86 MB
12. Modifiers And Abilities (Older Content)/12. Terrain Optimization.mp4 111.41 MB
11. Core Combat (Older Content)/20. Make Enemies Pathfind To Player.mp4 111.07 MB
11. Core Combat (Older Content)/16. Commenting Your Level.mp4 111.06 MB
12. Modifiers And Abilities (Older Content)/57. AOE Particle Effect.mp4 110.81 MB
2. Basic Movement/3. Move Using Nav Mesh Agent.mp4 109.77 MB
4. Basic Combat/9. Decoupling Dependency Cycles.mp4 109.15 MB
5. Enemy AI/3. Swappable Control Systems.mp4 108.91 MB
8. Saving System/4. Understanding Unicode.mp4 107.37 MB
12. Modifiers And Abilities (Older Content)/7.3 7_MA_RPG FULL RPG Character Mecanim Animation Pack.zip.zip 107.36 MB
7. Scene Management/7. Cross Scene References.mp4 104.62 MB
11. Core Combat (Older Content)/65. Projectiles Discriminate.mp4 104.16 MB
4. Basic Combat/10. Dependency Inversion With Interfaces.mp4 104.06 MB
11. Core Combat (Older Content)/37. Player Melee Damage.mp4 103.14 MB
12. Modifiers And Abilities (Older Content)/50. Glowing Dust Effect.mp4 101.98 MB
2. Basic Movement/12. Project Folder Structure.mp4 101.54 MB
1. Introduction & Setup/5. Architectural Overview.mp4 100.54 MB
5. Enemy AI/11. Patrolling Behaviour.mp4 100.27 MB
5. Enemy AI/9. Visualising Waypoints.mp4 100.11 MB
2. Basic Movement/8. Create A Fixed Follow Camera.mp4 98.38 MB
8. Saving System/6. Converting To Binary In C#.mp4 98.29 MB
7. Scene Management/10. Nested Coroutines For Fading.mp4 97.84 MB
7. Scene Management/6. Player Spawn Point.mp4 97.76 MB
5. Enemy AI/2. Calculating AI Chase Distance.mp4 97.38 MB
4. Basic Combat/5. Implementing Action Priority.mp4 96.3 MB
12. Modifiers And Abilities (Older Content)/25. Simplifying Click To Attack.mp4 95.77 MB
1. Introduction & Setup/6. Community & Support.mp4 93.47 MB
11. Core Combat (Older Content)/43. Healing Companion Prototype.mp4 92.94 MB
5. Enemy AI/12. Dwelling At Waypoints.mp4 92.28 MB
13. Finished Demo (Older Content)/53. Tweak Your Lighting.mp4 91.15 MB
4. Basic Combat/21. Look Them In The Eyes.mp4 90.81 MB
13. Finished Demo (Older Content)/42. Lazy Enemy Bug.mp4 90.52 MB
11. Core Combat (Older Content)/44. Level Story Theme And Flow.mp4 90.27 MB
11. Core Combat (Older Content)/13. Creating Terrain.mp4 89.87 MB
11. Core Combat (Older Content)/22. Fully Event Based Raycasting.mp4 89.49 MB
13. Finished Demo (Older Content)/38. Tuning Paradigms.mp4 89.01 MB
12. Modifiers And Abilities (Older Content)/24. Simplifying Click To Move.mp4 88.91 MB
2. Basic Movement/6. Implement Click-To-Move.mp4 88.87 MB
10. Character Movement (Older Content)/20. The Player Experience.mp4 88.62 MB
4. Basic Combat/12. Trigger Animation In Code.mp4 88.29 MB
11. Core Combat (Older Content)/42. Start Your Stat Spreadsheet.mp4 88.19 MB
2. Basic Movement/5. Introduction To Raycasting.mp4 87.87 MB
5. Enemy AI/8. That's Some Suspicious Behaviour.mp4 86.5 MB
11. Core Combat (Older Content)/6. Ranged Attack Problem.mp4 86.37 MB
10. Character Movement (Older Content)/14. Instructor Hangout 1.1.mp4 86.14 MB
11. Core Combat (Older Content)/58. Asset Showcase Scene.mp4 85.57 MB
12. Modifiers And Abilities (Older Content)/13. Our First Dialogue.mp4 85.36 MB
6. First Moment/13. Player Input In Cutscenes.mp4 85.34 MB
2. Basic Movement/11. Basic Movement Tweaks.mp4 84.96 MB
4. Basic Combat/7. Cancelling Combat With Movement.mp4 84.02 MB
4. Basic Combat/6. Move Within Range.mp4 83.72 MB
12. Modifiers And Abilities (Older Content)/10. Triggering Audio On Radius.mp4 82.47 MB
11. Core Combat (Older Content)/23. Writing Custom Editors.mp4 82.41 MB
3. High Level Game Design/4. First Draft Of Your GDD.mp4 81.41 MB
12. Modifiers And Abilities (Older Content)/7. Protecting Our Interfaces.mp4 80.67 MB
11. Core Combat (Older Content)/48. Preventing Projectile Pass-Through.mp4 80.41 MB
13. Finished Demo (Older Content)/36. Finishing The Weapon System.mp4 80.1 MB
11. Core Combat (Older Content)/64. Import Mecanim Animation Pack.mp4 79.99 MB
11. Core Combat (Older Content)/17. Standardising Scene Setup.mp4 79.71 MB
12. Modifiers And Abilities (Older Content)/3. Your Game Design Document.mp4 79.64 MB
12. Modifiers And Abilities (Older Content)/8. Untangling Standard Assets.mp4 79.34 MB
11. Core Combat (Older Content)/55. Adding Water.mp4 79.13 MB
7. Scene Management/3. Scene Loading Portals.mp4 78.46 MB
11. Core Combat (Older Content)/62. Adjustable Weapon Grip.mp4 78.12 MB
11. Core Combat (Older Content)/35. Spawning Enemy Projectiles.mp4 77.52 MB
13. Finished Demo (Older Content)/9. Simplify Unity's ThirdPersonCharacter Class.mp4 77.52 MB
10. Character Movement (Older Content)/4. Start Designing Your RPG.mp4 77.45 MB
4. Basic Combat/14. Taking Damage.mp4 77.41 MB
12. Modifiers And Abilities (Older Content)/17. Changing Your Skybox.mp4 76.61 MB
11. Core Combat (Older Content)/53. Preparing Our Assets Folder.mp4 76.53 MB
12. Modifiers And Abilities (Older Content)/14. Tasks And Bugs.mp4 76.37 MB
5. Enemy AI/5. Visualising With Gizmos.mp4 75.47 MB
13. Finished Demo (Older Content)/6. Weapon Pickup Points.mp4 75.34 MB
12. Modifiers And Abilities (Older Content)/48. Assets And Improvements.mp4 75.18 MB
13. Finished Demo (Older Content)/16. Centralising Special Ability Code.mp4 74.81 MB
13. Finished Demo (Older Content)/24. Slowly Extracting WeaponSystem.mp4 74.19 MB
13. Finished Demo (Older Content)/35. Finshing The Fight.mp4 74.11 MB
8. Saving System/5. Filestream Read And Write In C#.mp4 73.16 MB
4. Basic Combat/11. Add Attack Animation.mp4 72.75 MB
12. Modifiers And Abilities (Older Content)/47. Level Design Choice.mp4 71.38 MB
13. Finished Demo (Older Content)/14. Extracting a DamageSystem Component.mp4 70.44 MB
13. Finished Demo (Older Content)/30. Automatic Repeat Attacking.mp4 70.36 MB
4. Basic Combat/22. Ignore Dead Enemies.mp4 69.81 MB
11. Core Combat (Older Content)/21. Don't Panic!.mp4 69.57 MB
13. Finished Demo (Older Content)/39. Rebuilding Enemies.mp4 69.09 MB
12. Modifiers And Abilities (Older Content)/18. Bridges And Navmesh.mp4 68.94 MB
6. First Moment/2. Design A Moment.mp4 68.78 MB
13. Finished Demo (Older Content)/8. Eliminate AICharacterControl.mp4 68.68 MB
13. Finished Demo (Older Content)/13. Eliminating ThirdPersonCharacter.cs.mp4 68.18 MB
4. Basic Combat/13. Throttling Our Attacks.mp4 68.16 MB
13. Finished Demo (Older Content)/34. Running Coroutines In Series.mp4 68.09 MB
1. Introduction & Setup/1. Welcome To The Course.mp4 67.78 MB
6. First Moment/3. Sketch Your Moment.mp4 67.74 MB
13. Finished Demo (Older Content)/19. Having Characters Build Themselves.mp4 67.07 MB
13. Finished Demo (Older Content)/3. Less Lines Of Code Is Better.mp4 66.54 MB
13. Finished Demo (Older Content)/21. A SetDestination() Movement API.mp4 66.35 MB
7. Scene Management/5. Wait For Scene To Load.mp4 65.79 MB
12. Modifiers And Abilities (Older Content)/9. Trigger Player Hit Animation.mp4 65.75 MB
13. Finished Demo (Older Content)/29. Patrolling Using Coroutines.mp4 65.45 MB
5. Enemy AI/10. Waypoint Loops.mp4 65.04 MB
12. Modifiers And Abilities (Older Content)/21. Extension By Composition.mp4 64.77 MB
11. Core Combat (Older Content)/36. InvokeRepeating() vs StartCoroutine().mp4 63.75 MB
12. Modifiers And Abilities (Older Content)/58. Self Heal Particle Effect.mp4 63.68 MB
12. Modifiers And Abilities (Older Content)/5. Using Namespaces In C Sharp.mp4 63.59 MB
11. Core Combat (Older Content)/41. Health And Damage Philosophy.mp4 63.07 MB
12. Modifiers And Abilities (Older Content)/56. Critical Hit And Weapon Bonus.mp4 62.73 MB
12. Modifiers And Abilities (Older Content)/49. Particle Effects Intro.mp4 62.71 MB
11. Core Combat (Older Content)/32. Using Interfaces In C#.mp4 62.56 MB
10. Character Movement (Older Content)/8. Prototyping With Placeholders.mp4 62.49 MB
12. Modifiers And Abilities (Older Content)/6. The Animator Override Controller.mp4 62.37 MB
10. Character Movement (Older Content)/26. Instructor Hangout 1.2.mp4 61.84 MB
1. Introduction & Setup/2. Install Unity 2018.3.mp4 61.45 MB
10. Character Movement (Older Content)/18. Gamepad Movement Mode.mp4 61.36 MB
11. Core Combat (Older Content)/63. Problems With Prefabs.mp4 61.32 MB
13. Finished Demo (Older Content)/27. AI Behaviour Tree In Unity.mp4 61.21 MB
12. Modifiers And Abilities (Older Content)/51. Spawning Particles At Runtime.mp4 60.74 MB
12. Modifiers And Abilities (Older Content)/34. Regenerating Energy Over Time.mp4 60.42 MB
11. Core Combat (Older Content)/19. Help Writing Physics Code.mp4 60.17 MB
11. Core Combat (Older Content)/47. Using The Trail Renderer Component.mp4 60.15 MB
11. Core Combat (Older Content)/60. Introducing Scriptable Objects.mp4 59.96 MB
12. Modifiers And Abilities (Older Content)/38. Spreadsheet Spine.mp4 59.63 MB
12. Modifiers And Abilities (Older Content)/31. Using Structs For Parameter Sets.mp4 58.74 MB
13. Finished Demo (Older Content)/23. A Strong Character Basis.mp4 58.46 MB
11. Core Combat (Older Content)/9. Sketch Your Prototype Level.mp4 57.74 MB
13. Finished Demo (Older Content)/7. Weapon Change Mechanics.mp4 57.66 MB
11. Core Combat (Older Content)/10.2 10_2_RPG Importing Level Assets V1.zip.zip 57.59 MB
12. Modifiers And Abilities (Older Content)/27. Special Abilities System Overview.mp4 57.57 MB
13. Finished Demo (Older Content)/20. Completing Character Self-Setup.mp4 57.55 MB
12. Modifiers And Abilities (Older Content)/32. Create An Area Of Effect Ability.mp4 57.34 MB
10. Character Movement (Older Content)/12. Work Breakdown Structure.mp4 57.28 MB
11. Core Combat (Older Content)/31. Importing Humanoid Animations.mp4 57.05 MB
13. Finished Demo (Older Content)/49. Ben's Bug Bashing Bonanza.mp4 56.98 MB
10. Character Movement (Older Content)/10. Using Raycasts To Query Click.mp4 56.97 MB
12. Modifiers And Abilities (Older Content)/23. Detecting By Layer In 3D.mp4 56.88 MB
11. Core Combat (Older Content)/12. Instructor Hangout 2.1.mp4 56.83 MB
12. Modifiers And Abilities (Older Content)/54. Finishing The Self Heal Ability.mp4 56.83 MB
12. Modifiers And Abilities (Older Content)/35. Game Feel Intro.mp4 56.59 MB
13. Finished Demo (Older Content)/12. Caution With Callbacks In Refactors.mp4 56.26 MB
12. Modifiers And Abilities (Older Content)/53. Triggering Special Abilities From Keys.mp4 55.57 MB
13. Finished Demo (Older Content)/52. Music And Ambience.mp4 55.48 MB
11. Core Combat (Older Content)/3. Using Gizmos To Visualise Code.mp4 55.34 MB
12. Modifiers And Abilities (Older Content)/43. Using Image Fill In UI.mp4 54.78 MB
12. Modifiers And Abilities (Older Content)/37. Spreadsheet Strategy.mp4 54.62 MB
10. Character Movement (Older Content)/23. Using Delegates In C#.mp4 53.95 MB
12. Modifiers And Abilities (Older Content)/30. Implementing Power Attack Behaviour.mp4 53.56 MB
12. Modifiers And Abilities (Older Content)/19. Enemy Mesh Antics.mp4 53.51 MB
8. Saving System/2. Save System Design.mp4 53.38 MB
11. Core Combat (Older Content)/8. Set Your Art Direction.mp4 52.93 MB
1. Introduction & Setup/4. Quick Game Design Overview.mp4 52.08 MB
12. Modifiers And Abilities (Older Content)/42. Player Death Animation.mp4 51.29 MB
12. Modifiers And Abilities (Older Content)/29. Making A Class Single Purpose.mp4 51.29 MB
5. Enemy AI/6. AI Guarding Behaviour.mp4 51.07 MB
1. Introduction & Setup/3. Install Visual Studio Code.mp4 50.47 MB
13. Finished Demo (Older Content)/46. Wandering NPCs.mp4 50.27 MB
11. Core Combat (Older Content)/56. Movement Bug And Water.mp4 50.26 MB
10. Character Movement (Older Content)/15. Organizing Project For Teamwork.mp4 50.1 MB
4. Basic Combat/19. Trigger Death Animation.mp4 49.95 MB
12. Modifiers And Abilities (Older Content)/41. Player Damage & Death Sounds.mp4 49.87 MB
8. Saving System/3. File Paths In C#.mp4 49.09 MB
13. Finished Demo (Older Content)/37. Polish Audit.mp4 48.4 MB
10. Character Movement (Older Content)/19. Onion Design.mp4 48.06 MB
11. Core Combat (Older Content)/4. Player Health Bar UI.mp4 47.42 MB
13. Finished Demo (Older Content)/15. Getting To Compilation With Focus.mp4 46.49 MB
4. Basic Combat/18. Any State Animations.mp4 46.32 MB
12. Modifiers And Abilities (Older Content)/4. Unity 5.6 And VS Community 2017.mp4 46.3 MB
11. Core Combat (Older Content)/33. Calling Methods Via Interfaces.mp4 46.09 MB
13. Finished Demo (Older Content)/43. Dialogue Workflow.mp4 45.28 MB
11. Core Combat (Older Content)/50. Instructor Hangout 2.4.mp4 45.13 MB
10. Character Movement (Older Content)/21. TODOs And Bug Fixes.mp4 44.25 MB
13. Finished Demo (Older Content)/41. Continuous Attack Bug.mp4 44.02 MB
13. Finished Demo (Older Content)/28. Waypoint Paths With Editor Gizmos.mp4 43.96 MB
11. Core Combat (Older Content)/34. Enemy Move And Attack Spheres.mp4 43.82 MB
12. Modifiers And Abilities (Older Content)/20. Adding An Energy Mechanic.mp4 43.56 MB
8. Saving System/1. Section Overview Saving System.mp4 42.9 MB
10. Character Movement (Older Content)/16. Using Cursor Affordances.mp4 42.58 MB
11. Core Combat (Older Content)/5. Enemy Floating Health Bar.mp4 41.81 MB
5. Enemy AI/1. Section Overview - Enemy AI.mp4 40.84 MB
13. Finished Demo (Older Content)/50. Achieving Audio Awesomeness.mp4 40.68 MB
12. Modifiers And Abilities (Older Content)/2. Design Planning And Decisions.mp4 39.97 MB
12. Modifiers And Abilities (Older Content)/52. Self Heal Special Ability Challenge.mp4 39.63 MB
13. Finished Demo (Older Content)/45. NPCs That Don't Hit.mp4 39.47 MB
13. Finished Demo (Older Content)/4. Centralise And Improve Audio Clips.mp4 39.21 MB
12. Modifiers And Abilities (Older Content)/40. Coroutine For Death Sequence.mp4 38.97 MB
11. Core Combat (Older Content)/2. Attacking The Enemies Design.mp4 37.52 MB
10. Character Movement (Older Content)/5. Set Up A Combat Sandbox.mp4 37.45 MB
12. Modifiers And Abilities (Older Content)/45. Adding Special Ability UI.mp4 35.86 MB
13. Finished Demo (Older Content)/56. Congratulations.mp4 35.18 MB
13. Finished Demo (Older Content)/32. Special Ability Animations.mp4 34.48 MB
13. Finished Demo (Older Content)/2. From Interface To Inheritance.mp4 33.25 MB
13. Finished Demo (Older Content)/17. Eliminate A Struct And Interface.mp4 33.06 MB
13. Finished Demo (Older Content)/1. Section 4 Introduction.mp4 32.8 MB
13. Finished Demo (Older Content)/10. Introducing Unity 2017.mp4 32.41 MB
12. Modifiers And Abilities (Older Content)/39. When Mouse Leaves Game Window.mp4 32.41 MB
13. Finished Demo (Older Content)/31. Stopping Coroutines In Update.mp4 31.54 MB
13. Finished Demo (Older Content)/26. Simplifying Enemy To EnemyAI.mp4 31.41 MB
11. Core Combat (Older Content)/7. Update Your 1 Page GDD.mp4 30.36 MB
7. Scene Management/8. Canvas Groups For Fading.mp4 29.95 MB
11. Core Combat (Older Content)/54.2 42_CC_RPG Textures Bridge And Fire Pit.zip.zip 29.6 MB
7. Scene Management/1. Section Overview - Scene Management.mp4 29.5 MB
11. Core Combat (Older Content)/46. Rising Complexity, Refactoring.mp4 29.5 MB
12. Modifiers And Abilities (Older Content)/60. Section 3 Wrap Up.mp4 29.16 MB
13. Finished Demo (Older Content)/5. Making Abstract Methods Concrete.mp4 28.82 MB
11. Core Combat (Older Content)/10. Importing Level Assets.mp4 28.7 MB
10. Character Movement (Older Content)/6. A Simple DIY Follow Camera.mp4 27.35 MB
11. Core Combat (Older Content)/52. Thoughts On Organisation.mp4 27.32 MB
13. Finished Demo (Older Content)/25. Recap And Review When Tired.mp4 27.28 MB
11. Core Combat (Older Content)/18. Dimensional Analysis Primer.mp4 26.26 MB
10. Character Movement (Older Content)/24. The Event Keyword In C#.mp4 25.44 MB
3. High Level Game Design/1. Section Intro - High Level Design.mp4 25.17 MB
11. Core Combat (Older Content)/29.2 22_2_RPG World Objects.zip.zip 24.54 MB
6. First Moment/1. Section Overview - First Moment.mp4 22.98 MB
10. Character Movement (Older Content)/1. Why You Should Buy This Course.mp4 22.77 MB
9. Updates & Important Messages/1. New Content Coming Soon.mp4 21.89 MB
10. Character Movement (Older Content)/9. Raycasting And Layer Masks.mp4 20.73 MB
4. Basic Combat/1. Section Overview - Basic Combat.mp4 20.42 MB
13. Finished Demo (Older Content)/48. Easier To Hit Enemies.mp4 20.38 MB
12. Modifiers And Abilities (Older Content)/46. Level Design Paradigms.mp4 19.87 MB
10. Character Movement (Older Content)/7. Pan And Tilt Camera Options.mp4 19.45 MB
10. Character Movement (Older Content)/22. The Observer Pattern.mp4 18.45 MB
2. Basic Movement/1. Section Overview - Basic Movement.mp4 17.82 MB
10. Character Movement (Older Content)/17. Most Important Combat Feature.mp4 14.66 MB
13. Finished Demo (Older Content)/47. Grip Scaler.mp4 14.01 MB
13. Finished Demo (Older Content)/51. More Death Bugs.mp4 13.76 MB
10. Character Movement (Older Content)/2. Welcome To The Course.mp4 13.52 MB
11. Core Combat (Older Content)/67. Section 2 Wrap Up.mp4 13.17 MB
12. Modifiers And Abilities (Older Content)/1. Section 3 Introduction.mp4 11.07 MB
11. Core Combat (Older Content)/32.1 25_CC_RPG Materials.zip.zip 11 MB
11. Core Combat (Older Content)/57.3 45_CC_RPG Pine Trees Package.zip.zip 10.22 MB
11. Core Combat (Older Content)/10.4 10_2_RPG Fountain With Water.zip.zip 7.96 MB
10. Character Movement (Older Content)/3. About Character Movement.mp4 7.8 MB
11. Core Combat (Older Content)/1. Section 2 Introduction.mp4 7.39 MB
10. Character Movement (Older Content)/27. Section 1 Wrap Up.mp4 6.65 MB
13. Finished Demo (Older Content)/52.3 Project Dragon Music From Ryan Palmer vicinityconcepts.com.mp3.mp3 4.81 MB
4. Basic Combat/11.5 Animations by Explosive.zip.zip 3.64 MB
2. Basic Movement/2.4 Terrain Textures V1.zip.zip 3.17 MB
11. Core Combat (Older Content)/19.4 16_2_RPG WindMill.zip.zip 2.56 MB
6. First Moment/5.2 Sandbox Terrain V1.0.zip.zip 2.35 MB
11. Core Combat (Older Content)/37.1 30_CC_RPG Weapons.zip.zip 2.26 MB
12. Modifiers And Abilities (Older Content)/48.1 Synty - Polygon Student Sampler.zip.zip 2.16 MB
12. Modifiers And Abilities (Older Content)/19.1 18_MA_RPG Updated Characters Meshes 1.0.zip.zip 1.93 MB
2. Basic Movement/9.3 Animations - Unarmed Walk and Run.zip.zip 1.61 MB
2. Basic Movement/9.1 POLYGON_Student_Sample_Synty_Studios_v02.1.zip.zip 1.5 MB
11. Core Combat (Older Content)/13.2 11_2_RPG Creating Terrain.zip.zip 1.38 MB
12. Modifiers And Abilities (Older Content)/46.1 Slides for level design.pdf.pdf 1.02 MB
12. Modifiers And Abilities (Older Content)/48.4 GT_Grass Textures.zip.zip 628.45 KB
11. Core Combat (Older Content)/22.1 18_2_RPG New Raycaster.zip.zip 378 KB
10. Character Movement (Older Content)/4.5 1-Page GDD Template - V1.1.pdf.pdf 362.39 KB
12. Modifiers And Abilities (Older Content)/43.3 40_MA_RPG Rendered HUD Assets v.1.zip.zip 303.5 KB
2. Basic Movement/2.1 Synty Sandbox V1.zip.zip 300.78 KB
10. Character Movement (Older Content)/16.5 12_CM_RPG Cursor Triple Pack.zip.zip 205.49 KB
12. Modifiers And Abilities (Older Content)/41.1 38_MA_RPG Death Sounds.zip.zip 199.14 KB
11. Core Combat (Older Content)/31.1 24_CC_RPG Hero Character.zip.zip 180.94 KB
12. Modifiers And Abilities (Older Content)/57.2 AOE VFX Package.zip.zip 148.49 KB
12. Modifiers And Abilities (Older Content)/48.3 Synty - SimpleFX Particles.zip.zip 130.18 KB
13. Finished Demo (Older Content)/4.3 4_FD_RPG Resources.zip.zip 106.96 KB
11. Core Combat (Older Content)/44.3 35_CC_RPG Stats Spreadsheet.zip.zip 84.04 KB
11. Core Combat (Older Content)/42.1 33_CC_RPG Stats Spreadsheet.zip.zip 83.86 KB
12. Modifiers And Abilities (Older Content)/50.3 Particles Round With Glow.zip.zip 74.1 KB
11. Core Combat (Older Content)/4.1 4_CC_RPG Health Bar Package v.1 Mac Compatible.zip.zip 57.67 KB
10. Character Movement (Older Content)/11. Click Mouse To Move.vtt 35.12 KB
10. Character Movement (Older Content)/10. Using Raycasts To Query Click.vtt 33.74 KB
11. Core Combat (Older Content)/53. Preparing Our Assets Folder.vtt 32.78 KB
12. Modifiers And Abilities (Older Content)/28. Storing Special Ability Config data.vtt 31.96 KB
11. Core Combat (Older Content)/23. Writing Custom Editors.vtt 31.91 KB
13. Finished Demo (Older Content)/6. Weapon Pickup Points.vtt 31.77 KB
12. Modifiers And Abilities (Older Content)/5. Using Namespaces In C Sharp.vtt 31.26 KB
11. Core Combat (Older Content)/29. Refine Your Nav Mesh.vtt 31 KB
11. Core Combat (Older Content)/22. Fully Event Based Raycasting.vtt 30.86 KB
12. Modifiers And Abilities (Older Content)/38. Spreadsheet Spine.vtt 30.59 KB
12. Modifiers And Abilities (Older Content)/24. Simplifying Click To Move.vtt 30.58 KB
10. Character Movement (Older Content)/23. Using Delegates In C#.vtt 29.62 KB
11. Core Combat (Older Content)/54. Set Dressing Our Level.vtt 29.57 KB
13. Finished Demo (Older Content)/14. Extracting a DamageSystem Component.vtt 28.98 KB
11. Core Combat (Older Content)/37. Player Melee Damage.vtt 28.91 KB
11. Core Combat (Older Content)/41. Health And Damage Philosophy.vtt 28.88 KB
10. Character Movement (Older Content)/18. Gamepad Movement Mode.vtt 28.78 KB
11. Core Combat (Older Content)/57. Adding Trees.vtt 28.69 KB
12. Modifiers And Abilities (Older Content)/25. Simplifying Click To Attack.vtt 28.68 KB
11. Core Combat (Older Content)/58.2 46_CC_RPG Grid Textures.zip.zip 28.68 KB
11. Core Combat (Older Content)/42. Start Your Stat Spreadsheet.vtt 28.54 KB
12. Modifiers And Abilities (Older Content)/16. Weapon Design.vtt 28.42 KB
12. Modifiers And Abilities (Older Content)/21. Extension By Composition.vtt 28.1 KB
12. Modifiers And Abilities (Older Content)/27. Special Abilities System Overview.vtt 28.06 KB
12. Modifiers And Abilities (Older Content)/8. Untangling Standard Assets.vtt 28.04 KB
11. Core Combat (Older Content)/45. Playable Level With Combat.vtt 28 KB
13. Finished Demo (Older Content)/24. Slowly Extracting WeaponSystem.vtt 27.3 KB
12. Modifiers And Abilities (Older Content)/51. Spawning Particles At Runtime.vtt 27.28 KB
13. Finished Demo (Older Content)/40. Surprise And Delight.vtt 26.67 KB
13. Finished Demo (Older Content)/30. Automatic Repeat Attacking.vtt 26.59 KB
11. Core Combat (Older Content)/60. Introducing Scriptable Objects.vtt 26.48 KB
12. Modifiers And Abilities (Older Content)/14. Tasks And Bugs.vtt 26.42 KB
13. Finished Demo (Older Content)/16. Centralising Special Ability Code.vtt 26.21 KB
11. Core Combat (Older Content)/13. Creating Terrain.vtt 26.18 KB
13. Finished Demo (Older Content)/19. Having Characters Build Themselves.vtt 26.04 KB
11. Core Combat (Older Content)/20. Make Enemies Pathfind To Player.vtt 26.02 KB
12. Modifiers And Abilities (Older Content)/57. AOE Particle Effect.vtt 25.87 KB
12. Modifiers And Abilities (Older Content)/15. Placing Props.vtt 25.85 KB
13. Finished Demo (Older Content)/8. Eliminate AICharacterControl.vtt 25.57 KB
10. Character Movement (Older Content)/15. Organizing Project For Teamwork.vtt 25.36 KB
12. Modifiers And Abilities (Older Content)/7. Protecting Our Interfaces.vtt 25.32 KB
12. Modifiers And Abilities (Older Content)/10. Triggering Audio On Radius.vtt 25.29 KB
13. Finished Demo (Older Content)/6.1 6_FD_RPG Resources.zip.zip 25.27 KB
12. Modifiers And Abilities (Older Content)/3. Your Game Design Document.vtt 25.18 KB
11. Core Combat (Older Content)/19. Help Writing Physics Code.vtt 25.14 KB
13. Finished Demo (Older Content)/18.2 17_FD_RPG Sound Effect.zip.zip 24.99 KB
11. Core Combat (Older Content)/17. Standardising Scene Setup.vtt 24.93 KB
12. Modifiers And Abilities (Older Content)/26. Player Choice In Combat.vtt 24.84 KB
11. Core Combat (Older Content)/58. Asset Showcase Scene.vtt 24.84 KB
12. Modifiers And Abilities (Older Content)/32. Create An Area Of Effect Ability.vtt 24.82 KB
11. Core Combat (Older Content)/35. Spawning Enemy Projectiles.vtt 24.78 KB
11. Core Combat (Older Content)/4. Player Health Bar UI.vtt 24.7 KB
11. Core Combat (Older Content)/44. Level Story Theme And Flow.vtt 24.57 KB
11. Core Combat (Older Content)/15. Review And Adjustments.vtt 24.41 KB
11. Core Combat (Older Content)/62. Adjustable Weapon Grip.vtt 24.31 KB
11. Core Combat (Older Content)/63. Problems With Prefabs.vtt 24.15 KB
11. Core Combat (Older Content)/24. Player Pathfinding To Enemies.vtt 23.98 KB
13. Finished Demo (Older Content)/3. Less Lines Of Code Is Better.vtt 23.87 KB
11. Core Combat (Older Content)/3. Using Gizmos To Visualise Code.vtt 23.75 KB
12. Modifiers And Abilities (Older Content)/13. Our First Dialogue.vtt 23.62 KB
12. Modifiers And Abilities (Older Content)/31. Using Structs For Parameter Sets.vtt 23.59 KB
12. Modifiers And Abilities (Older Content)/29. Making A Class Single Purpose.vtt 23.4 KB
11. Core Combat (Older Content)/65. Projectiles Discriminate.vtt 23.38 KB
11. Core Combat (Older Content)/32. Using Interfaces In C#.vtt 23.33 KB
13. Finished Demo (Older Content)/21. A SetDestination() Movement API.vtt 23.1 KB
11. Core Combat (Older Content)/48. Preventing Projectile Pass-Through.vtt 22.93 KB
13. Finished Demo (Older Content)/9. Simplify Unity's ThirdPersonCharacter Class.vtt 22.81 KB
11. Core Combat (Older Content)/14. Block Out Your Level.vtt 22.79 KB
13. Finished Demo (Older Content)/13. Eliminating ThirdPersonCharacter.cs.vtt 22.12 KB
10. Character Movement (Older Content)/20. The Player Experience.vtt 22.07 KB
6. First Moment/10. Make Cinematic Sequence.vtt 22.05 KB
10. Character Movement (Older Content)/16. Using Cursor Affordances.vtt 22.01 KB
6. First Moment/4.3 Simple Textures.zip.zip 21.94 KB
13. Finished Demo (Older Content)/36. Finishing The Weapon System.vtt 21.9 KB
10. Character Movement (Older Content)/8. Prototyping With Placeholders.vtt 21.82 KB
13. Finished Demo (Older Content)/23. A Strong Character Basis.vtt 21.77 KB
13. Finished Demo (Older Content)/34. Running Coroutines In Series.vtt 21.73 KB
13. Finished Demo (Older Content)/35. Finshing The Fight.vtt 21.69 KB
12. Modifiers And Abilities (Older Content)/56. Critical Hit And Weapon Bonus.vtt 21.63 KB
11. Core Combat (Older Content)/30. Tuning And Exploring.vtt 21.43 KB
13. Finished Demo (Older Content)/39. Rebuilding Enemies.vtt 21.29 KB
11. Core Combat (Older Content)/40. Creating Enemy Archetypes.vtt 21.17 KB
12. Modifiers And Abilities (Older Content)/6. The Animator Override Controller.vtt 21.13 KB
11. Core Combat (Older Content)/16. Commenting Your Level.vtt 21.09 KB
10. Character Movement (Older Content)/12. Work Breakdown Structure.vtt 20.87 KB
12. Modifiers And Abilities (Older Content)/37. Spreadsheet Strategy.vtt 20.85 KB
10. Character Movement (Older Content)/21. TODOs And Bug Fixes.vtt 20.81 KB
11. Core Combat (Older Content)/64. Import Mecanim Animation Pack.vtt 20.68 KB
12. Modifiers And Abilities (Older Content)/54. Finishing The Self Heal Ability.vtt 20.66 KB
11. Core Combat (Older Content)/59. Get Your Dev Hat Back On.vtt 20.47 KB
12. Modifiers And Abilities (Older Content)/9. Trigger Player Hit Animation.vtt 20.24 KB
12. Modifiers And Abilities (Older Content)/43. Using Image Fill In UI.vtt 20.14 KB
2. Basic Movement/10. Match Animation To Movement.vtt 20.1 KB
10. Character Movement (Older Content)/4. Start Designing Your RPG.vtt 19.62 KB
12. Modifiers And Abilities (Older Content)/23. Detecting By Layer In 3D.vtt 19.61 KB
11. Core Combat (Older Content)/39. Instructor Hangout 2.3.vtt 19.47 KB
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12. Modifiers And Abilities (Older Content)/30. Implementing Power Attack Behaviour.vtt 19.3 KB
11. Core Combat (Older Content)/5. Enemy Floating Health Bar.vtt 19.23 KB
12. Modifiers And Abilities (Older Content)/53. Triggering Special Abilities From Keys.vtt 19.22 KB
11. Core Combat (Older Content)/36. InvokeRepeating() vs StartCoroutine().vtt 19.12 KB
13. Finished Demo (Older Content)/20. Completing Character Self-Setup.vtt 19.05 KB
6. First Moment/12. The Observer Pattern In C#.vtt 18.81 KB
13. Finished Demo (Older Content)/27. AI Behaviour Tree In Unity.vtt 18.8 KB
12. Modifiers And Abilities (Older Content)/50. Glowing Dust Effect.vtt 18.73 KB
10. Character Movement (Older Content)/19. Onion Design.vtt 18.66 KB
12. Modifiers And Abilities (Older Content)/36. Game Feel Audit.vtt 18.6 KB
13. Finished Demo (Older Content)/49. Ben's Bug Bashing Bonanza.vtt 18.49 KB
2. Basic Movement/9. Animation Blend Trees.vtt 18.41 KB
11. Core Combat (Older Content)/51. Fix Wobbly Characters.vtt 18.34 KB
6. First Moment/8. Tweak Enemy Patrol.vtt 18.31 KB
10. Character Movement (Older Content)/5. Set Up A Combat Sandbox.vtt 18.25 KB
11. Core Combat (Older Content)/27. Instructor Hangout 2.2.vtt 18.19 KB
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4. Basic Combat/4. Raycasting For Components.vtt 17.8 KB
11. Core Combat (Older Content)/9. Sketch Your Prototype Level.vtt 17.78 KB
13. Finished Demo (Older Content)/12. Caution With Callbacks In Refactors.vtt 17.67 KB
12. Modifiers And Abilities (Older Content)/4. Unity 5.6 And VS Community 2017.vtt 17.59 KB
12. Modifiers And Abilities (Older Content)/58. Self Heal Particle Effect.vtt 17.43 KB
12. Modifiers And Abilities (Older Content)/41. Player Damage & Death Sounds.vtt 17.36 KB
13. Finished Demo (Older Content)/53. Tweak Your Lighting.vtt 17.34 KB
6. First Moment/5. Craft The Environment.vtt 17.34 KB
12. Modifiers And Abilities (Older Content)/42. Player Death Animation.vtt 17.24 KB
11. Core Combat (Older Content)/46. Rising Complexity, Refactoring.vtt 17.19 KB
13. Finished Demo (Older Content)/15. Getting To Compilation With Focus.vtt 17.11 KB
11. Core Combat (Older Content)/47. Using The Trail Renderer Component.vtt 17.09 KB
4. Basic Combat/3. Namespaces To See Dependencies.vtt 17.06 KB
13. Finished Demo (Older Content)/4. Centralise And Improve Audio Clips.vtt 17.03 KB
4. Basic Combat/2. Separating The Control Layer.vtt 16.95 KB
11. Core Combat (Older Content)/33. Calling Methods Via Interfaces.vtt 16.89 KB
12. Modifiers And Abilities (Older Content)/20. Adding An Energy Mechanic.vtt 16.85 KB
12. Modifiers And Abilities (Older Content)/52. Self Heal Special Ability Challenge.vtt 16.81 KB
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11. Core Combat (Older Content)/31. Importing Humanoid Animations.vtt 16.64 KB
2. Basic Movement/4. Refining Your Nav Mesh.vtt 16.5 KB
13. Finished Demo (Older Content)/5. Making Abstract Methods Concrete.vtt 16.16 KB
13. Finished Demo (Older Content)/7. Weapon Change Mechanics.vtt 15.95 KB
4. Basic Combat/23. Bugs What Bugs.vtt 15.92 KB
11. Core Combat (Older Content)/28. Prototyping Goals And Progress.vtt 15.7 KB
11. Core Combat (Older Content)/2. Attacking The Enemies Design.vtt 15.5 KB
4. Basic Combat/15. Nested Prefabs And Variants.vtt 15.4 KB
3. High Level Game Design/4. First Draft Of Your GDD.vtt 15.37 KB
12. Modifiers And Abilities (Older Content)/18. Bridges And Navmesh.vtt 15.21 KB
13. Finished Demo (Older Content)/38. Tuning Paradigms.vtt 15.08 KB
3. High Level Game Design/2. 1.5 Page Game Design Document.vtt 15.06 KB
11. Core Combat (Older Content)/6. Ranged Attack Problem.vtt 14.96 KB
11. Core Combat (Older Content)/43. Healing Companion Prototype.vtt 14.96 KB
13. Finished Demo (Older Content)/2. From Interface To Inheritance.vtt 14.95 KB
10. Character Movement (Older Content)/6. A Simple DIY Follow Camera.vtt 14.87 KB
12. Modifiers And Abilities (Older Content)/47. Level Design Choice.vtt 14.78 KB
11. Core Combat (Older Content)/52. Thoughts On Organisation.vtt 14.77 KB
13. Finished Demo (Older Content)/28. Waypoint Paths With Editor Gizmos.vtt 14.74 KB
13. Finished Demo (Older Content)/18. Using Optional Parameters In C.vtt 14.71 KB
12. Modifiers And Abilities (Older Content)/17. Changing Your Skybox.vtt 14.67 KB
4. Basic Combat/20. Stop Attacking Already.vtt 14.52 KB
6. First Moment/4. Tips To Improve Workflow.vtt 14.47 KB
7. Scene Management/10. Nested Coroutines For Fading.vtt 14.28 KB
2. Basic Movement/6. Implement Click-To-Move.vtt 14.12 KB
7. Scene Management/2. Make A Second Scene.vtt 14.08 KB
12. Modifiers And Abilities (Older Content)/2. Design Planning And Decisions.vtt 14.05 KB
5. Enemy AI/4. Disable Control When Dead.vtt 13.97 KB
12. Modifiers And Abilities (Older Content)/19. Enemy Mesh Antics.vtt 13.94 KB
13. Finished Demo (Older Content)/26. Simplifying Enemy To EnemyAI.vtt 13.94 KB
11. Core Combat (Older Content)/34. Enemy Move And Attack Spheres.vtt 13.93 KB
2. Basic Movement/12. Project Folder Structure.vtt 13.92 KB
13. Finished Demo (Older Content)/43. Dialogue Workflow.vtt 13.89 KB
4. Basic Combat/9. Decoupling Dependency Cycles.vtt 13.87 KB
11. Core Combat (Older Content)/7. Update Your 1 Page GDD.vtt 13.81 KB
11. Core Combat (Older Content)/10. Importing Level Assets.vtt 13.76 KB
5. Enemy AI/3. Swappable Control Systems.vtt 13.76 KB
13. Finished Demo (Older Content)/31. Stopping Coroutines In Update.vtt 13.61 KB
13. Finished Demo (Older Content)/52. Music And Ambience.vtt 13.53 KB
11. Core Combat (Older Content)/55. Adding Water.vtt 13.53 KB
4. Basic Combat/16. Using Prefab Variants.vtt 13.51 KB
13. Finished Demo (Older Content)/50. Achieving Audio Awesomeness.vtt 13.33 KB
4. Basic Combat/5. Implementing Action Priority.vtt 13.29 KB
13. Finished Demo (Older Content)/17. Eliminate A Struct And Interface.vtt 13.23 KB
6. First Moment/11. Trigger Cinemachine Cut Scene.vtt 13.22 KB
4. Basic Combat/10. Dependency Inversion With Interfaces.vtt 13.16 KB
12. Modifiers And Abilities (Older Content)/49. Particle Effects Intro.vtt 13.14 KB
10. Character Movement (Older Content)/24. The Event Keyword In C#.vtt 13.09 KB
12. Modifiers And Abilities (Older Content)/34. Regenerating Energy Over Time.vtt 13.07 KB
13. Finished Demo (Older Content)/25. Recap And Review When Tired.vtt 12.9 KB
12. Modifiers And Abilities (Older Content)/46. Level Design Paradigms.vtt 12.81 KB
7. Scene Management/4. How Coroutines Work.vtt 12.77 KB
6. First Moment/9. Cinemachine Follow Camera.vtt 12.73 KB
12. Modifiers And Abilities (Older Content)/48. Assets And Improvements.vtt 12.69 KB
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11. Core Combat (Older Content)/56. Movement Bug And Water.vtt 12.42 KB
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12. Modifiers And Abilities (Older Content)/12. Terrain Optimization.vtt 12.21 KB
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4. Basic Combat/14. Taking Damage.vtt 11.35 KB
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4. Basic Combat/22. Ignore Dead Enemies.vtt 8.63 KB
5. Enemy AI/10. Waypoint Loops.vtt 8.13 KB
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4. Basic Combat/13. Throttling Our Attacks.vtt 7.8 KB
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10. Character Movement (Older Content)/17. Most Important Combat Feature.vtt 7.67 KB
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12. Modifiers And Abilities (Older Content)/39. When Mouse Leaves Game Window.vtt 7.14 KB
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8. Saving System/3. File Paths In C#.vtt 6.6 KB
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11. Core Combat (Older Content)/20.1 Lecture Slides.html 176 B
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